Your browser does not support HTML5 video. After hitting a few buttons in quick succession, Goku flips the fish into the air, jumps up, and kicks it so hard it dies and falls onto the dock. After a brief moment, a fish will bite (again, this is his tail), and the minigame will begin. If you choose to fish, Goku walks up to a dock on a lake, re-attaches his Saiyan monkey tail (which he inexplicably carries in his gi at all times), and dips it in the water. We’ve seen Goku fishing in a few different gameplay trailers. But in Dragon Ball Z: Kakarot, fishing gets to be extra stupid in the best way possible. It wouldn’t be a real RPG without fishing - as both Fire Emblem: Three Houses and Final Fantasy 15 have recently taught us. Or instead of doing any of that, you could just go fishing. Sometimes this means avoiding the central conflict and doing a side quest - like helping out the Frankenstein’s monster-like android Eighter before battling Raditz. The goal is to power up Goku and prepare him for the tasks ahead. There’s a crafting system, a leveling system, and a cooking system. Kakarot seems similar, but with a heavy dose of RPG thrown in. Over the past decade, publisher Bandai Namco has released a variety of 3D fighting games where you battle through the Dragon Ball Z saga, or a saga of your own making. Dragon Ball Z: Kakarot isn’t the Dragon Ball game you’re expecting.
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